Shinya Arino, a member of comedy duo Yoiko, plays Japan's most popular video games and records his progress as he works through a time limit, usually lasting up to one day. He is supported by his Assistant Directors and Staff, both via moral support and actual gameplay. He also gets the chance to interview game designers and to play arcade games occasionally.
11 Episodes
2003
The CX in the title comes from JOCX, the call sign of Fuji TV. Arino's Challenge began as a short segment in Season 1. Interviews made up most of each episode. ADs (Assistant Directors) introduced in Season 1: Naoki Yamada (M1 only) and Shinichiro Tojima (M5 onward). ADs typically "graduate" from the show after a season or two, but old favorites often return in new roles or on special occasions.
10 Episodes
2004
Game Center CX was retooled thoroughly for Season 2. After a few months away, the show was relaunched in its new format. Theใใquote brackets around the CX in the title were removed. Arino's Challenge was greatly expanded, becoming the main focus of each episode. TamaGe (trips) and Game Collection segments became regular features. Interviews continued through this season. Episode numbering started over in Season 2, and this official system has remained in place throughout subsequent seasons. AD introduced in Season 2: Hiroshi Sasano (#1, during the closing segment)
10 Episodes
2005
10 Episodes
2005
6 Episodes
2006
8 Episodes
2006
10 Episodes
2007
9 Episodes
2007
6 Episodes
2008
8 Episodes
2008
12 Episodes
2009
11 Episodes
2009
6 Episodes
2010
10 Episodes
2010
20 Episodes
2011
20 Episodes
2012
20 Episodes
2013
20 Episodes
2014
20 Episodes
2015
20 Episodes
2016
20 Episodes
2017
20 Episodes
2018
20 Episodes
2019
20 Episodes
2020
20 Episodes
2021
20 Episodes
2022
20 Episodes
2023
20 Episodes
2024
20 Episodes
2025